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A novel serious game for education and training of Computer-Aided Manufacturing (CAM) programming

Marinakis Angelos, Katsamaki Anastasia, Pateraki Ioanna, Nikolidakis Evangelos, Antoniadis Aristomenis

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URIhttp://purl.tuc.gr/dl/dias/0EBFC92E-0224-49D7-BA5C-935A93DDCF0F-
Identifierhttps://doi.org/10.1109/EAEEIE50507.2021.9530968-
Identifierhttps://ieeexplore.ieee.org/document/9530968-
Languageen-
Extent6 pagesen
TitleA novel serious game for education and training of Computer-Aided Manufacturing (CAM) programmingen
CreatorMarinakis Angelosen
CreatorΜαρινακης Αγγελοςel
CreatorKatsamaki Anastasiaen
CreatorΚατσαμακη Αναστασιαel
CreatorPateraki Ioannaen
CreatorΠατερακη Ιωανναel
CreatorNikolidakis Evangelosen
CreatorΝικολιδακης Ευαγγελοςel
CreatorAntoniadis Aristomenisen
CreatorΑντωνιαδης Αριστομενηςel
PublisherInstitute of Electrical and Electronics Engineersen
Content SummaryThis paper introduces and describes the current results of the G4M project “Serious Game for Computer Aided Manufacturing”, a project funded by the European Union and Greek national fund. G4M project aims to incorporate the involvement of new forms of manufacturing processes learning through a gamified educational environment, transforming machine learning from a rather tedious task into an exciting mechanical process and lead learners to a simulated environment that incorporates activities, tasks and needs and encourages them to continue their training and to acquire new knowledge in their profession.en
Type of ItemΔημοσίευση σε Συνέδριοel
Type of ItemConference Publicationen
Licensehttp://creativecommons.org/licenses/by/4.0/en
Date of Item2023-05-22-
Date of Publication2021-
SubjectEducational games and simulationsen
SubjectEducational methods and innovations in engineering educationen
SubjectVirtual and remote labsen
Bibliographic CitationA. Marinakis, A. Katsamaki, I. Pateraki, E. Nikolidakis and A. Antoniadis, "A novel serious game for education and training of Computer-Aided Manufacturing (CAM) programming," presented at the 2021 30th Annual Conference of the European Association for Education in Electrical and Information Engineering (EAEEIE), Prague, Czech Republic, 2021, doi: 10.1109/EAEEIE50507.2021.9530968.en

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