Employing theatrical interactions and audience engagement to enable creative learning experiences in formal and informal learning: enriching social and community theatre practices with digital technologies
Το έργο με τίτλο Employing theatrical interactions and audience engagement to enable creative learning experiences in formal and informal learning: enriching social and community theatre practices with digital technologies από τον/τους δημιουργό/ούς Moumoutzis Nektarios, Gioldasis Nektarios, Anestis Georgios, Stylianakis Georgios, Christodoulakis Stavros, Christoulakis Marios διατίθεται με την άδεια Creative Commons Αναφορά Δημιουργού 4.0 Διεθνές
Βιβλιογραφική Αναφορά
N. Moumoutzis, N. Gioldasis, G. Anestis, M. Christoulakis, G. Stylianakis and S. Christodoulakis, "Employing theatrical interactions and audience engagement to enable creative learning experiences in formal and informal learning: enriching social and community theatre practices with digital technologies," in Interactive Mobile Communication Technologies and Learning, vol 725, Advances in Intelligent Systems and Computing, M. Auer and T. Tsiatsos, Eds., Cham: Springer-Verlag, 2018, pp. 142-154. doi: 10.1007/
https://doi.org/10.1007/978-3-319-75175-7_16
Social and Community Theatre (SCT) is a methodology promoting active participation in cultural events with the aim to enable cultural awareness and transformative learning. This paper presents how SCT is enriched with the use of digital technologies to promote active participation of audiences before, during and after cultural interventions that are organized within the context of the Caravan Next project (http://caravanext.eu). We present a mobile app (cNext App - http://cnext.tuc.gr/app) that enables audiences to get informed about cultural interventions, participate, share and reflect on their experiences when attending such interventions, thus promoting transformative learning in an informal inclusive learning framework. Furthermore, we present how special software employing innovative input devices enables the use of digital marionettes in schools thus promoting drama-based digital storytelling learning scenarios.