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Using new media arts to enable project-based learning in technological education

Moumoutzis Nektarios, Christoulakis Marios, Pitsiladis Andreas, Maragoudakis Ioannis, Christodoulakis Stavros, Menioudakis Michael, Koutsabesi Jenny, Tzoganidis Marios

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URIhttp://purl.tuc.gr/dl/dias/EFC4B1DD-2BC6-4F9F-A794-27E266FDC1C0-
Αναγνωριστικόhttps://ieeexplore.ieee.org/document/7942861/-
Αναγνωριστικόhttps://doi.org/10.1109/EDUCON.2017.7942861-
Γλώσσαen-
Μέγεθος10 pagesen
ΤίτλοςUsing new media arts to enable project-based learning in technological educationen
ΔημιουργόςMoumoutzis Nektariosen
ΔημιουργόςΜουμουτζης Νεκταριοςel
ΔημιουργόςChristoulakis Mariosen
ΔημιουργόςΧριστουλακης Μαριοςel
ΔημιουργόςPitsiladis Andreasen
ΔημιουργόςΠιτσιλαδης Ανδρεαςel
ΔημιουργόςMaragoudakis Ioannisen
ΔημιουργόςΜαραγκουδακης Ιωαννηςel
ΔημιουργόςChristodoulakis Stavrosen
ΔημιουργόςΧριστοδουλακης Σταυροςel
ΔημιουργόςMenioudakis Michaelen
ΔημιουργόςKoutsabesi Jennyen
ΔημιουργόςTzoganidis Mariosen
ΕκδότηςInstitute of Electrical and Electronics Engineersen
ΠερίληψηNew Media Arts offer opportunities to establish an inclusive educational framework that enables teachers to design and implement project-based learning scenarios where students can engage in deep learning through the preparation, production and refinement of digital artworks resulting in the creation of animated digital stories. The paper presents a combination of New Media Arts with traditional media via eShadow, a dramatized digital storytelling platform inspired by the rich tradition of shadow theatre that enables game-like interventions combining several digital tools for the production of digital stories covering all five phases of filmmaking: scenario development, pre-production, production, post-production and distribution. eShadow can be used (a) to create digital shadow puppets, and (b) to set up, perform and record the scenes of the digital story (production phase). This way, digital story creation is wrapped around interesting game-like decisions, playful improvisations and creative learning. Using eShadow, an intensive project-based learning intervention was undertaken at the Professional Lyceum of Eleftherios Venizelos in Chania for the students of the specialization in 'Systems, Applications and Networks' of the Informatics sector where several courses related to the technical background of New Media Arts production are taught: Multimedia Applications, Graphical Programming, Structured Programming and Principles of Digital Technologies. en
ΤύποςΠλήρης Δημοσίευση σε Συνέδριοel
ΤύποςConference Full Paperen
Άδεια Χρήσηςhttp://creativecommons.org/licenses/by/4.0/en
Ημερομηνία2018-05-11-
Ημερομηνία Δημοσίευσης2017-
Θεματική ΚατηγορίαDigital artworksen
Θεματική ΚατηγορίαDigital storytellingen
Θεματική ΚατηγορίαNew Media Artsen
Θεματική ΚατηγορίαShadow theatreen
Θεματική ΚατηγορίαSTEM to STEAMen
Βιβλιογραφική ΑναφοράN. Moumoutzis, M. Christoulakis, A. Pitsiladis, I. Maragoudakis, S. Christodoulakis, M. Menioudakis, J. Koutsabesi and M. Tzoganidis, "Using new media arts to enable project-based learning in technological education," in IEEE Global Engineering Education Conference, 2017, pp. 287-296. doi: 10.1109/EDUCON.2017.7942861en

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