URI | http://purl.tuc.gr/dl/dias/8382E303-0ACB-4A8F-BF81-6E3AD338EB4B | - |
Identifier | https://doi.org/10.26233/heallink.tuc.68751 | - |
Language | en | - |
Extent | 74 pages | en |
Title | A haptic glove prototype for tactile feedback in 3D interactive applications | en |
Title | Ένα πρωτότυπο γάντι για την προσομοίωση της αίσθησης αφής σε τρισδιάστατες διαδραστικές εφαρμογές (A haptic glove) | el |
Creator | Bousio Michal | en |
Creator | Μπουσιο Μιχαλ | el |
Contributor [Thesis Supervisor] | Mania Aikaterini | en |
Contributor [Thesis Supervisor] | Μανια Αικατερινη | el |
Contributor [Committee Member] | Samoladas Vasilis | en |
Contributor [Committee Member] | Σαμολαδας Βασιλης | el |
Contributor [Committee Member] | Papaefstathiou Ioannis | en |
Contributor [Committee Member] | Παπαευσταθιου Ιωαννης | el |
Publisher | Πολυτεχνείο Κρήτης | el |
Publisher | Technical University of Crete | en |
Academic Unit | Technical University of Crete::School of Electrical and Computer Engineering | en |
Academic Unit | Πολυτεχνείο Κρήτης::Σχολή Ηλεκτρολόγων Μηχανικών και Μηχανικών Υπολογιστών | el |
Content Summary | Although Haptic technologies have been in existence for the last couple of decades, the recent rise of virtual reality applications has intensified the demand for consumer-grade haptics as well as sophisticated methods of haptic implementation. Besides wearable technology, haptics can already be encountered in a number of everyday consumer electronics. From mobile devices, to video game controllers the simulation of touch is used to bridge the gap between reality and the virtual world.
Motivated to develop a cheap and portable system which offers the haptic sensation, this thesis offers an approach to haptic feedback provision by developing a prototype system, able to supply vibrotactile feedback through a glove. The wearable glove was designed as a CAD model using a 3D modeling application and brought to life through the process of 3D printing. As all haptic systems the implemented system comprised of a software suit determining the forces that result when a user’s virtual identity interacts with an object and a device through which those forces can be applied to the user. The haptic forces were supplied to the user with the help of electric motors and the control of these motors was achieved using the Arduino microcontroller. The haptic glove is able to offer 10 different points of haptic simulation on the user’s hand, two points on each finger. A haptic point exists on the tip of each finger and a second on the bottom part. Each point is enabled independently when a collision with a virtual object occurs. In addition, the glove is able to provide different vibration strengths by decreasing or increasing the voltage supplied on the motors. A 3D interactive game was also developed with the purpose of showcasing the glove’s features and capabilities. The system utilizes the Leap Motion controller for hand and finger tracking and the Unity software framework for collision detection and graphics rendering. | en |
Type of Item | Διπλωματική Εργασία | el |
Type of Item | Diploma Work | en |
License | http://creativecommons.org/licenses/by/4.0/ | en |
Date of Item | 2017-07-13 | - |
Date of Publication | 2017 | - |
Subject | Haptics | en |
Bibliographic Citation | Michal Bousio, "A haptic glove prototype for tactile feedback in 3D interactive applications", Diploma Work, School of Electrical and Computer Engineering, Technical University of Crete, Chania, Greece, 2017 | en |
Bibliographic Citation | Μιχάλ Μπούσιο, "Ένα πρωτότυπο γάντι για την προσομοίωση της αίσθησης αφής σε τρισδιάστατες διαδραστικές εφαρμογές (A haptic glove) ", Διπλωματική Εργασία, Σχολή Ηλεκτρολόγων Μηχανικών και Μηχανικών Υπολογιστών, Πολυτεχνείο Κρήτης, Χανιά, Ελλάς, 2017 | el |