URI | http://purl.tuc.gr/dl/dias/A41E6EB8-DC8E-4515-954B-672D214FDE2A | - |
Identifier | https://doi.org/10.1145/1179622.1179759 | - |
Language | en | - |
Extent | 1 page | en |
Title | Friction and slant perception in real and virtual environments | en |
Creator | Mania Aikaterini | en |
Creator | Μανια Αικατερινη | el |
Creator | Rycharde Hawkes | en |
Creator | Fiona Rivera | en |
Creator | Nick Mourkoussis | en |
Publisher | Association for Computing Machinery | en |
Content Summary | Comparisons between real-world spatial judgments and simulation equivalents provide
performance benchmarks as well as tools to assess whether a technological set-up would
be of similar functional fidelity to a real-world task situation. It is widely recognised that
perceptual fidelity is not necessarily equivalent to physical simulation. | en |
Type of Item | Πλήρης Δημοσίευση σε Συνέδριο | el |
Type of Item | Conference Full Paper | en |
License | http://creativecommons.org/licenses/by/4.0/ | en |
Date of Item | 2015-11-02 | - |
Date of Publication | 2006 | - |
Subject | Work, Virtual | en |
Subject | virtual work | en |
Subject | work virtual | en |
Bibliographic Citation | N.Mourkoussis, K. Mania, T. Troscianko, F. Rivera, R. Hawkes ,"Friction and slant perception in real and virtual environments,"in 2006 ACM SIGGRAPH ,pp.118-118.doi:10.1145/1179622.1179759
| en |