Το έργο με τίτλο High level saliency prediction for smart game balancing από τον/τους δημιουργό/ούς Mania Aikaterini, George Alex Koulieris, George Drettakis, Douglas Cunningham διατίθεται με την άδεια Creative Commons Αναφορά Δημιουργού 4.0 Διεθνές
Βιβλιογραφική Αναφορά
G.A. Koulieris, G. Drettakis, D. Cunningham, K. Mania ,High level saliency prediction for smart game balancing,"in 2014 ACM SIGGRAPH ,pp.73-73.doi:10.1145/2614106.2614157
https://doi.org/10.1145/2614106.2614157
Predicting visual attention can significantly improve scene design, interactivity and rendering. For example, image synthesis can be accelerated by reducing computation on non-attended scene regions; attention can also be used to improve LOD. Most previous attention models are based on low-level image features, as it is computationally and conceptually challenging to take into account highlevel factors such as scene context, topology or task.