URI | http://purl.tuc.gr/dl/dias/CB4CFEC5-8570-490E-BDEB-414A6EC942D3 | - |
Αναγνωριστικό | https://doi.org/10.1109/WEVR.2015.7151689 | - |
Γλώσσα | en | - |
Μέγεθος | 4 pages | en |
Τίτλος | Binocular eye-tracking for the control of a 3D immersive multimedia user interface | en |
Δημιουργός | Nikolaos Sidorakis | en |
Δημιουργός | George Alex Koulieris | en |
Δημιουργός | Mania Aikaterini | en |
Δημιουργός | Μανια Αικατερινη | el |
Εκδότης | Institute of Electrical and Electronics Engineers | en |
Περίληψη | In this paper, we present an innovative approach to design a gaze-controlled Multimedia User Interface for modern, immersive headsets. The wide-spread availability of consumer grade Virtual Reality Head Mounted Displays such as the Oculus RiftTM transformed VR to a commodity available for everyday use. However, Virtual Environments require new paradigms of User Interfaces, since standard 2D interfaces are designed to be viewed from a static vantage point only, e.g. the computer screen. Additionally, traditional input methods such as the keyboard and mouse are hard to manipulate when the user wears a Head Mounted Display. We present a 3D Multimedia User Interface based on eye-tracking and develop six applications which cover commonly operated actions of everyday computing such as mail composing and multimedia viewing. We perform a user study to evaluate our system by acquiring both quantitative and qualitative data. The study indicated that users make less type errors while operating the eye-controlled interface compared to using the standard keyboard during immersive viewing. Subjects stated that they enjoyed the eye-tracking 3D interface more than the keyboard/mouse combination. | en |
Τύπος | Πλήρης Δημοσίευση σε Συνέδριο | el |
Τύπος | Conference Full Paper | en |
Άδεια Χρήσης | http://creativecommons.org/licenses/by/4.0/ | en |
Ημερομηνία | 2015-11-02 | - |
Ημερομηνία Δημοσίευσης | 2015 | - |
Θεματική Κατηγορία | Work, Virtual | en |
Θεματική Κατηγορία | virtual work | en |
Θεματική Κατηγορία | work virtual | en |
Βιβλιογραφική Αναφορά | N. Sidorakis, G.A. Koulieris, K. Mania ,"Binocular eye-tracking for the control of a 3D immersive multimedia user interface," in 2015 1st Work. on Ever. Virtual Real. (WEVR),pp.15-15.doi:10.1109/WEVR.2015.7151689 | en |