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Simulating spatial assumptions

Mania Aikaterini, Andrew Robinson

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URIhttp://purl.tuc.gr/dl/dias/D5701993-5F6B-4DB3-B190-6B0348B27171-
Identifierhttps://doi.org/10.1145/965400.965542-
Languageen-
Extent1 pageen
TitleSimulating spatial assumptionsen
CreatorMania Aikaterinien
CreatorΜανια Αικατερινηel
CreatorAndrew Robinsonen
PublisherAssociation for Computing Machineryen
Content SummaryThis sketch presents a new method for assessing 'functional realism' across a range of applications. The basic premise is that an individual's prior experience will influence how he or she perceives, comprehends and remembers new information in a scene. 36 participants across three conditions of varied rendering quality of the same space were exposed to the computer graphics environment and completed an object-based memory recognition task. The preliminary experiments presented here could have significant implications while identifying areas of an interactive computer graphics scene that require higher quality of rendering as well as areas where lower fidelity could be adequate, based on this premise.en
Type of ItemΠλήρης Δημοσίευση σε Συνέδριοel
Type of ItemConference Full Paperen
Licensehttp://creativecommons.org/licenses/by/4.0/en
Date of Item2015-11-01-
Date of Publication2003-
SubjectEnvironment simulation (Teaching method)en
SubjectEnvironmental simulation (Teaching method)en
Subjectsimulated environment teaching methoden
Subjectenvironment simulation teaching methoden
Subjectenvironmental simulation teaching methoden
SubjectAutomatic draftingen
SubjectGraphic data processingen
SubjectGraphics, Computeren
Subjectcomputer graphicsen
Subjectautomatic draftingen
Subjectgraphic data processingen
Subjectgraphics computeren
Bibliographic CitationK.Mania, A. Robinson ,"Simulating spatial assumptions,"in 2003 ACM SIGGRAPH Sket. and Appli.,pp. 1-1.doi:10.1145/965400.965542en

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