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3D photorealistic reconstruction and digital restoration of Neoria, Crete using geodetic measurement and computer graphics techniques

Sarri Effrosyni

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URIhttp://purl.tuc.gr/dl/dias/B50B329D-FFFE-47C3-AD79-393DA6CBE2ED-
Identifierhttps://doi.org/10.26233/heallink.tuc.26986-
Languageen-
Extent130 pagesen
Title3D photorealistic reconstruction and digital restoration of Neoria, Crete using geodetic measurement and computer graphics techniquesen
CreatorSarri Effrosynien
CreatorΣαρρη Ευφροσυνηel
Contributor [Thesis Supervisor]Mania Aikaterinien
Contributor [Thesis Supervisor]Μανια Αικατερινηel
Contributor [Committee Member]Ragia Lemoniaen
Contributor [Committee Member]Ραγια Λεμονιαel
Contributor [Committee Member]Christodoulakis Stavrosen
Contributor [Committee Member]Χριστοδουλακης Σταυροςel
PublisherTechnical University of Creteen
PublisherΠολυτεχνείο Κρήτηςel
Academic UnitTechnical University of Crete::School of Electronic and Computer Engineeringen
Academic UnitΠολυτεχνείο Κρήτης::Σχολή Ηλεκτρονικών Μηχανικών και Μηχανικών Υπολογιστώνel
Content SummaryThis thesis puts forward a 3D reconstruction methodology applied to a historic building taking advantage of the combined speed, range and accuracy of a total geodetic station. The measurements representing geographical data, produced an accurate and photorealistic geometric mesh of a historic monument named ‘Neoria’. ‘Neoria’ is a Venetian building located by the old harbour at Chania, Crete, Greece. The integration of tacheometry acquisition and computer graphics puts forward an effective framework for the accurate 3D reconstruction of a historical building. The main technical challenge of this work was the production of an accurate 3D mesh based on a sufficient but small number of tacheometry measurements acquired fast and at low-cost. A combination of surface reconstruction and processing methods ensured that a detailed geometric mesh was constructed based on a few points. A fully interactive application based on game engine technologies was developed in regards to the reconstructed monument. The user can visualize and tour the monument and the area around it, as well as manipulating the model. Advanced interactive functionalities are offered to the user in relation to identifying restoration areas and visualizing the outcome of such works. Moreover, the user could visualize the co-ordinates of the points measured, calculate distances at will and navigate the complete 3D mesh of the monument. The goal of this framework is to utilize a small number of acquired data points and present a fully interactive visualization of a georeferenced 3D model.en
Type of ItemΔιπλωματική Εργασίαel
Type of ItemDiploma Worken
Licensehttp://creativecommons.org/licenses/by/4.0/en
Date of Item2015-07-09-
Date of Publication2015-
Subject3-D display systemsen
Subject3D display systemsen
SubjectDisplay systems, Three-dimensionalen
Subjectthree dimensional display systemsen
Subject3 d display systemsen
Subject3d display systemsen
Subjectdisplay systems three dimensionalen
Subject3D reconstructionen
SubjectGeodetic Measurementsen
SubjectAutomatic draftingen
SubjectGraphic data processingen
SubjectGraphics, Computeren
Subjectcomputer graphicsen
Subjectautomatic draftingen
Subjectgraphic data processingen
Subjectgraphics computeren
Bibliographic CitationEffrosyni Sarri, "3D photorealistic reconstruction and digital restoration of Neoria, Crete using geodetic measurement and computer graphics techniques", Diploma Work, School of Electronic and Computer Engineering, Technical University of Crete, Chania, Greece, 2015en
Bibliographic CitationΕυφροσύνη Σαρρή, "3D photorealistic reconstruction and digital restoration of Neoria, Crete using geodetic measurement and computer graphics techniques", Διπλωματική Εργασία, Σχολή Ηλεκτρονικών Μηχανικών και Μηχανικών Υπολογιστών, Πολυτεχνείο Κρήτης, Χανιά, Ελλάς, 2015el

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