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Visual color and field line recognition and exploitation for the RoboCup Standard Platform League

Liverios-Marinos Ioannis

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URIhttp://purl.tuc.gr/dl/dias/F45268EF-D746-431B-B955-5482FD4A748F-
Identifierhttps://doi.org/10.26233/heallink.tuc.22919-
Languageen-
Extent45 megabytesen
Extent83 pagesen
TitleVisual color and field line recognition and exploitation for the RoboCup Standard Platform Leagueen
TitleΟπτική αναγνώριση και αξιοποίηση χρωμάτων και διαγράμμισης γηπέδου για το Πρωτάθλημα Standard Platform του RoboCupel
CreatorLiverios-Marinos Ioannisen
CreatorΛιβεριος-Μαρινος Ιωαννηςel
Contributor [Thesis Supervisor]Lagoudakis Michaelen
Contributor [Thesis Supervisor]Λαγουδακης Μιχαηλel
Contributor [Committee Member]Chalkiadakis Georgiosen
Contributor [Committee Member]Χαλκιαδακης Γεωργιοςel
Contributor [Committee Member]Zervakis Michalisen
Contributor [Committee Member]Ζερβακης Μιχαληςel
PublisherΠολυτεχνείο Κρήτηςel
PublisherTechnical University of Creteen
Academic UnitTechnical University of Crete::School of Electronic and Computer Engineeringen
Academic UnitΠολυτεχνείο Κρήτης::Σχολή Ηλεκτρονικών Μηχανικών και Μηχανικών Υπολογιστώνel
DescriptionDiploma Thesis submitted for partial fulfillment of the requirements of the Undergraduate Program in Electronic and Computer Engineering en
DescriptionΔιπλωματική Εργασία για την μερική κάλυψη τον προυποθέσεων απόκτησης του διπλώματος Ηλεκτρονικού Μηχανικού και Μηχανικού Υπολογιστώνel
Content SummaryIn order to complete complex tasks, both humans and robots are bound by one of the most important senses, the visual sense, which helps them perceive the state of the environment that surrounds them. Robotic soccer, known as RoboCup, represents a complex, stochastic, real-time, multi-agent, competitive domain for autonomous robots. In such domains, the ability to understand the environment is critical for the accomplishment of the assigned task and is required for a range of activities, such as locomotion, coordination, and decision making. This thesis focuses on two specific aspects of robot visual perception, color and field line recognition, in order to complement prior work on this problem by our RoboCup team Kouretes. In RoboCup, the objects of interest are characterized by unique colors (orange ball, green field, yellow goalposts, white lines) and their recognition relies on the correct identification of image areas corresponding to the same color. However, the problem of color recognition is highly affected by the environment illumination conditions, as well as the robot's camera settings. In this thesis, we propose a new approach to color recognition, which relies on modeling on-line the signatures of the target colors in the color space under different illuminations using density estimation with Gaussian distributions and dynamically identifying and using the correct models by exploiting a metric on the most common color in the RoboCup environment (green). On the problem of field line recognition, we focus on identifying a variety of field line landmarks (straight lines, center circle, corners, T-lines), which are useful for localization. This is accomplished by searching for white pixels in the camera images, selectively keeping those that can be part of a line, and then identifying each type of line using curve fitting techniques. For each recognized line landmark, we use geometry and projection techniques to estimate its distance and bearing with respect to the robot. Our work contributes an on-line tool for color recognition and a real-time module for field line recognition appropriate for on-board execution on the Aldebaran Nao humanoid robots. The proposed methods perform reliably in most cases, failing only in extreme cases, which are typically infrequent during RoboCup games. en
Type of ItemΔιπλωματική Εργασίαel
Type of ItemDiploma Worken
Licensehttp://creativecommons.org/licenses/by/4.0/en
Date of Item2014-10-10-
Date of Publication2014-
SubjectMachine visionen
SubjectVision, Computeren
Subjectcomputer visionen
Subjectmachine visionen
Subjectvision computeren
SubjectColor displays (Information display systems)en
Subjectcolor display systemsen
Subjectcolor displays information display systemsen
SubjectRobot programmingen
Subjectrobots programmingen
Subjectrobot programmingen
SubjectAgent-based model (Computer software)en
SubjectMASs (Multiagent systems)en
SubjectMulti-agent systemsen
SubjectSystems, Multiagenten
Subjectmultiagent systemsen
Subjectagent based model computer softwareen
Subjectmass multiagent systemsen
Subjectmulti agent systemsen
Subjectsystems multiagenten
Bibliographic CitationIoannis Liverios-Marinos, "Visual color and field line recognition and exploitation for the RoboCup Standard Platform League", Diploma Work, School of Electronic and Computer Engineering, Technical University of Crete, Chania, Greece, 2014en
Bibliographic CitationΙωάννης Λιβέριος-Μαρίνος, "Οπτική αναγνώριση και αξιοποίηση χρωμάτων και διαγράμμισης γηπέδου για το Πρωτάθλημα Standard Platform του RoboCup", Διπλωματική Εργασία, Σχολή Ηλεκτρονικών Μηχανικών και Μηχανικών Υπολογιστών, Πολυτεχνείο Κρήτης, Χανιά, Ελλάς, 2014el

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